Welcome to my world

Hi, I’m Narinder
a 3D Graphics Engineer.

Experienced Computer Graphics Engineer and Technical Artist with 16 years. Expertise in WebGPU, WebGL, OpenGL, Unity3D, Threejs, Babylonjs, Maya, Max, Blender, and strong programming skills with C#, C/C++, JavaScript, TypeScript, Python, Java, and scripting languages. Solid foundation in math, algorithms, geometry, and modern computing fundamental.

Personal Portfolio Images
Features

What I Do

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3D Graphics Applications

Sulpt 3D masterpieces for all platforms, bringing digital dreams to life.

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Web3D Sorcery

Conjure captivating, interactive 3D web experiences that mesmerize and engage.

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Immersive Reality

Forge immersive AR & VR realms, where reality meets limitless possibilities.

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Game Development

Create exciting games that spark players' adventurous spirits.

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Custom Plugins

Can develop plugins for 3D applications, enhancing your creative workflow.

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3D Technical Assistance

Bridge the gap between 3d artist and developer & guide in the 3D production pipeline.

14+ Years of Experience

My Resume

2023 - Present

Job Experience

SDE II Graphics Engineer, Snaptrude

November 2022 - present, Remote

Worked on a browser-based BIM platform focused on real-time collaboration, automation, and parametric modeling. Contributed to rendering and visualization systems including WebGPU migration, multi-cut plane POCs, underlays, and multi-building support. Developed advanced interaction features such as shader-based outline selection, Depth Picker for dense-scene mesh selection, and Parametric Copy with Lock Gap. Also refactored core graphics systems to improve scalability, maintainability, and performance.

3D Computer Graphics Engineer, PixCap

November 2022 - present, Remote

Contributed to a web-based 3D and AI-powered design platform focused on making 3D content creation accessible to users of all skill levels. Developed major editor features including 2D Mode, custom gizmos, drag-and-drop placement, and real-time camera preview systems. Implemented advanced interaction and visual workflows such as text editing, material presets, glow effects, and improved selection systems for both Mix & Match and Advanced Editor environments.

Senior 3D Developer, Immersive & Interactive Technologies Lab (IITL), Chitkara University

August 2017 - October 2022, Rajpura, Punjab

Worked on research and development across AR/VR, simulations, educational technology, and immersive 3D experiences. Built 35+ applications integrating VR, AR, game development, HCI, BCI, and neurorobotics technologies. Developed projects including an AR learning kit for kindergarten education, a VR military training simulator, and a VR-based driving test simulator for realistic skill evaluation.



3D Developer & Technical Artist, Freelancer

September 2013  - August 2017, Worldwide

Worked as a freelancer 3D Computer Graphics Engineer and technical Artist and got opportunities to work on various projects, Like developing games, plugins, AR/VR applications, interactive 3D applications, and designing 3D artworks.

3D Technical Artist and Developer, VirtualSoft Technologies

September 2009  - September 2013, Chandigarh

Worked in 3D content creation, visualization, and technical art workflows for animation and multimedia projects. Created high-quality 3D models, environments, textures, lighting setups, and animations for diverse client requirements. Gained strong hands-on experience with tools such as Autodesk Maya, Autodesk 3ds Max, and Blender while developing a deep understanding of real-time graphics pipelines, asset optimization, and production workflows..

2005 - 2009

Education Quality

Bachelor of Computer Science(Computer Science, Physics, Maths)

Khalsa College, Amritsar (2005 - 2008 )


Diploma in Animation and Multimedia

Arena Animation Academy, Chandigarh (2008 - 2009)

Patents

202011007492

Augmented Reality-Based Training System.

331613-001

Handheld controller for Virtual Reality-Based Shooting Tutor.

202111032675

System for Detection, Tracking, and Elimination of Locust Swarm.

202011018804

System And Method For Facilitating Data Flow-Through AR Simulated Nodes.

331612-002

Handheld Controller For Augmented Reality-Based Shooting Tutor.

202011033693

System And Method For Augmented Reality-Based Learning.

202011040829

System And Method For Augmented Reality-Assisted Learning.

334119-001

Real-Time Reflecting device.


202011047302

Device To Track The Pregnancy On A Digital Calendar.

201911001972

Virtual Reality-Based Driving Test Simulator.

201911005921

Augmented Reality Based Combat Management System.

201911022811

A Novel Device for Learning English Using AR Technology.

202111004157

Electronic Equipment Visualization System And Method.

363519-001

Make-IT-Portable.

363931-001

Smart Book Stabilizer Stand.

Contact

Contact With Me

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Narinder Pal Singh

Computer Graphics Engineer